OZZI · GAME-MAKING GUIDE
A world in 3D
Build a world that feels good to explore, one playable scene at a time.
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Make your world playable
Choose a part of your world that lets you try what interests you. Simple shapes can help you judge movement and interaction before spending time on artwork.
Try it
Try the main interaction. What feels good, and what would you change?
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Make movement comfortable
Choose a camera that keeps the next goal visible. Start with gentle movement and avoid sudden spins. If your game supports phones, touch controls need to leave enough room to see the world.
Try it
Turn near a wall and reach a corner using each supported control method.
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Keep it running smoothly
Add detail a little at a time. Too many objects, shadows, or effects can make a small scene slow. Test inside OZZI’s player on the devices you want to support.
Try it
Play beyond the opening on a supported device. Watch for slow movement and delayed controls.